Art n' Tech
Thursday, December 11, 2014
Useless Product
I call it the Sauce-2-Go. Basically a gauntlet that holds a variety of dipping sauces. It's easy to clean and the like, and the cups are rotatable if you want to wear it on either arm.
Tuesday, December 9, 2014
Monday, December 8, 2014
William Tell Game
I may have failed to mention this, but early in the year, we reviewed the extraordinary histories of opera and videogames, and were asked to come up with an idea for a videogame based on an opera. Jumping at the chance, I decided on William Tell, based on the opera and folk tale of the same name.
It's an age-old story that many can enjoy, of the eponymous crossbow-wielding hero and his quest to free medieval Switzerland from a tyrannical governor. And now, it can be yours to play in the comfort of your living room (or watch someone else play online if you're super-cheap...).
The story of the game would stay close to Rossini's opera, with gameplay along the lines of an open-world action-adventure title (all the rage nowadays). Players carry out missions as William Tell, but will occasionally step into the shoes of his ally, Arnold Melcthal. Combat is in the mold of Assassin's Creed and Batman: Arkham, but also has an emphasis on sniping, as Tell is a master of the crossbow.
Aside from the Swiss wilderness, the towns of Burglen, Altdorf and Lucerne act as hubs in the game, each with its own unique atmosphere. Side-quests can be found here, along with various shops that sell weapons, costumes and upgrades.
As for a developer, I alone can't build this world, so I thought of asking the good people of Ubisoft, despite the game idea being a mash-up of Assassin's Creed and the recent hit Far Cry 4.
It's an age-old story that many can enjoy, of the eponymous crossbow-wielding hero and his quest to free medieval Switzerland from a tyrannical governor. And now, it can be yours to play in the comfort of your living room (or watch someone else play online if you're super-cheap...).
The story of the game would stay close to Rossini's opera, with gameplay along the lines of an open-world action-adventure title (all the rage nowadays). Players carry out missions as William Tell, but will occasionally step into the shoes of his ally, Arnold Melcthal. Combat is in the mold of Assassin's Creed and Batman: Arkham, but also has an emphasis on sniping, as Tell is a master of the crossbow.
Aside from the Swiss wilderness, the towns of Burglen, Altdorf and Lucerne act as hubs in the game, each with its own unique atmosphere. Side-quests can be found here, along with various shops that sell weapons, costumes and upgrades.
As for a developer, I alone can't build this world, so I thought of asking the good people of Ubisoft, despite the game idea being a mash-up of Assassin's Creed and the recent hit Far Cry 4.
Monday, December 1, 2014
A Dali Thanksgiving
Thanksgiving this year was not bad at all. I suppose one of the few perks of living in a divorced family is you get to celebrate the holidays twice. That was certainly the case at my mother's place. A week before dinner and the parade in NY, we went with Mrs. Stack (her boyfriend's mom) to visit an exhibition at the Dali museum in St. Petersburg.
In addition to Salvador's works, there were also several guest pieces by Pablo Picasso. The masters of surrealism and cubism both hailed from Spain, had become fast friends in Paris (then the capital of the art world), and were equally famous contemporaries in life. Where Dali dived deep into the craziest corners of subconscious, Picasso exaggerated anything and everything by painting them in his trademark fusion of 2D and 3. As expected, each painting was a marvel all its own. Dali's atomic love letter Disintegration of the Persistence of Memory clashed with preliminary sketches of Guernica, Pablo's famous reaction to the insanity of war. Despite being two of the greatest artists of the last century (perhaps all time), neither could match up to the greatest painter straight outta Spain, Diego Velasquez. Even so, I was very amused at Picasso's rendition of Princess Margarita from Las Meninas.
The night was made complete by a stand-up show featuring mom's boyfriend.
Good thing we visited before Thanksgiving. If I had seen the rest of Salvador's work, I'd lose more than just lunch... ;)
In addition to Salvador's works, there were also several guest pieces by Pablo Picasso. The masters of surrealism and cubism both hailed from Spain, had become fast friends in Paris (then the capital of the art world), and were equally famous contemporaries in life. Where Dali dived deep into the craziest corners of subconscious, Picasso exaggerated anything and everything by painting them in his trademark fusion of 2D and 3. As expected, each painting was a marvel all its own. Dali's atomic love letter Disintegration of the Persistence of Memory clashed with preliminary sketches of Guernica, Pablo's famous reaction to the insanity of war. Despite being two of the greatest artists of the last century (perhaps all time), neither could match up to the greatest painter straight outta Spain, Diego Velasquez. Even so, I was very amused at Picasso's rendition of Princess Margarita from Las Meninas.
The night was made complete by a stand-up show featuring mom's boyfriend.
Good thing we visited before Thanksgiving. If I had seen the rest of Salvador's work, I'd lose more than just lunch... ;)
Thursday, November 20, 2014
Tuesday, November 18, 2014
Monday, November 10, 2014
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